欧陆风云3 神风修改
李升燕-政治理论学习
欧陆风云3神风实用修改教程
一.开局系数修改
用记事本打开游戏目录co
mmonstatic_文
件,在very_easy_player= {中内容替换为以下语句:
global_manpower_modifier = 250
global_tax_modifier = 250
production_efficiency = 250
trade_efficiency = 250
overseas_income =
250
infantry_cost = -5
cavalry_cost = -5
artillery_cost = -5
bigship_cost = -5
lightship_cost = -5
galley_cost = -5
build_cost = -5
merchant_cost = -5
colonist_cost = -5
inflation_reduction =
100
global_revolt_risk = -5
badboy_limit =
100
war_exhaustion = -5
officials = 1000
defensiveness = 100
merchants = 100
colonists = 100
diplomats = 100
missionaries = 100
spies = 100
government_tech_investment = 2500
production_tech_investment = 2500
trade_tech_investment = 2500
land_tech_investment = 2500
naval_tech_investment = 2500
stability_investment = 2500
max_war_exhaustion = 25
global_spy_defence
= 100
prestige = 100
badboy = -100
legitimacy = 100
merchant_compete_chance =
25
colonist_placement_chance = 25
missionary_placement_chance = 25
spy_efficiency = 25
land_morale = 100
naval_morale = 100
land_forcelimit_modifier = 25
naval_forcelimit_modifier = 25
army_tradition = 25
navy_tradition = 25
discipline = 1000
reinforce_speed = 1000
leader_fire = 100
leader_shock = 100
leader_siege = 100
leader_naval_manuever =
100
global_regiment_recruit_speed = -1
global_ship_recruit_speed = -1
备注:
修改每年增加官员数量
merchants = 每年增加商人数量
colonists = 每年增加移民数量
diplomats = 每年增加外交数量
missionaries = 每年增加传教数量
spies = 每年增加间谍数量
officials = 每年增加行政官员数量
修改投资成本比例
government_tech_cost_modifier = 减少行政投资成本
production_tech_cost_modifier = 减少工业投资成本
trade_tech_cost_modifier = 减少贸易投资成本
land_tech_cost_modifier = 减少陆军投资成本
naval_tech_cost_modifier = 减少海军投资成本
stability_cost_modifier = 减少稳定投资成本
修改全局收入比例
global_tax_modifier = 税务收入
production_efficiency = 工业收入
trade_efficiency = 贸易收入
overseas_income =
海外收入
global_manpower_modifier = 预备兵数
修改顾问投资数量
government_tech_investment =
行政投资获得点数
production_tech_investment = 工业投资获得点数
trade_tech_investment = 贸易投资获得点数
land_tech_investment = 陆军投资获得点数
naval_tech_investment = 海军投资获得点数
stability_investment = 稳定投资获得点数
修改国家稳定能力
inflation_reduction = 增加抵抗通货膨胀能力
global_revolt_risk = 减少地方叛乱几率
max_war_exhaustion = 增加最大厌战程度
global_spy_defence = 增加抵抗间谍攻击能力
修改国家发展能力
prestige = 增加声望
badboy = 减少恶名
修改官员工作效率
merchant_compete_chance =
增加商人成功几率
colonist_placement_chance = 增加移民成功几率
missionary_placement_chance = 增加传教成功几率
spy_efficiency = 增加间谍成功几率
修改国家军事能力
land_morale = 增加陆军士气
naval_morale = 增加海军士气
land_forcelimit_modifier = 增加陆军上限
naval_forcelimit_modifier = 增加海军上限
army_tradition = 增加陆军传统
navy_tradition = 增加海军传统
discipline
= 增加训练比例
reinforce_speed = 增加补充速度
修改将领附加能力
leader_fire = 增加步兵射击
leader_shock = 增加骑兵冲击
leader_siege = 增加炮兵围攻
leader_naval_manuever = 增加船只机动
修改购买单位成本
infantry_cost = 减少步兵成本
cavalry_cost =
减少骑兵成本
artillery_cost = 减少炮兵成本
bigship_cost = 减少大船成本
lightship_cost =
减少小船成本
galley_cost = 减少桨船成本
build_cost = 减少建筑成本
merchant_cost =
减少商人成本
colonist_cost = 减少移民成本
二.修改游戏结束时间
用记事本打开游戏目录文件,将
end_date =
1821.1.1替换为end_date = 3000.1.1即可
三.加快科技发展速度(举例中国)
用记事本打开游戏目录文件,
查找chinese,将该段替换为以下内容:
chinese = {
modifier = 1.0
start_level
= 3
cav_to_inf_ratio = 0.5
}
四.单位修改
1.改变单位出现时间(举例汉族八旗步兵)
用记事本打开游戏目录
文件,查找enable =
han_banner,将该句剪切至文件最
顶上technology = { id =
0的括号内,即可让汉族八旗步
兵在1300年即出现。
2.修改势力拥有兵种(举例修改明朝拥有兵种)
用记事本打开游戏目录文
件,historical_units = {括号中的即使该势力
拥有的兵种,
添加或减少即可。如希望汉族八旗步兵、绿营骑兵只有明
朝拥有,则依次打开游戏
目录
文件、文件、
文件、文件,删除其间的han_banner和
reformed
_manchu_rifle语句即可,这样做的意义在于防
止修改兵种能力后,使计算机对手兵种也同
步加强。
3.修改兵种能力(举例汉族八旗步兵、绿营骑兵)
用记事本打开游戏目录commonunitshan_
文件,将内容替换为:
#
Han Banner Army
type = infantry
unit_type
= chinese
maneuver = 1000
offensive_morale = 1000
defensive_morale =
1000
offensive_fire = 1000
defensive_fire
= 1000
offensive_shock = 1000
defensive_shock = 1000
用记事本打开游戏目录
commo
nunitsreformed_manchu_文件,将内
容替换为:
#
Reformed Manchu Rifle Tactics
type = cavalry
unit_ty
pe = chinese
maneuver = 1000
offensive_morale = 1000
defensive_morale = 1000
offensive_fire = 1000
defensive_fire =
1000
offensive_shock = 1000
defensive_shock = 1000
4.修改兵种名称(举例汉族八旗步兵、绿营骑兵)
用记事本打开游戏目录文件,查找
汉族八旗步兵,替换为中国步兵。查找绿营骑兵,替换为
中国骑兵。
备注:中国单位
asian_arquebusier 亚洲火绳枪兵
asian_charge_cavalry 亚洲冲击骑兵
asian_mass_infantry 亚洲征募步兵
asian_musketeer
亚洲滑膛枪兵
chinese_dragoon 亚洲龙骑兵
chinese_footsoldier 亚洲攻击步兵
chinese_longspear 亚洲长矛步兵
chinese_steppe 亚洲草原骑兵
east_asian_spearmen
东亚矛兵
east_mongolian_steppe 改良亚洲草原骑兵
eastern_bow 东亚弓骑兵
han_banner 汉族八旗步兵
japanese_archer 亚洲长弓兵
japanese_footsoldier
亚洲防御步兵
japanese_samurai 日本骑马武士
manchu_banner 八旗骑兵
mongolian_bow 弓骑兵
reformed_asian_cavalry 改良亚洲骑兵
reformed_asian_musketeer改良亚洲滑膛枪兵
reformed_manchu_rifle 绿营骑兵
五.删除派系
用记事本打开游戏目录historycountriesMNG -
文件,删除下列内容:
faction = temples
faction =
enuchs
faction = bureaucrats
enuchs = 80
六.加快行军速度(对计算机对手同样有效,慎用)
用记事本打开游戏目录文件,替换
相同条目内容:
10.0
#MDEF_INFANTRY_SPEED_,
10.0
#_MDEF_CAVALRY_SPEED_,
7.55
#_MDEF_ARTILLERY_SPEED_,
60.0
#_MDEF_BIG_SHIP_SPEED_,
100.0
#_MDEF_LIGHT_SHIP_SPEED_,
40.0
#_MDEF_GALLEY_SPEED_,
60.0
#_MDEF_TRANSPORT_SPEED_,